Taser sues Second Life over fake in-game Tasers
Ah, Taser. The Monster Cable of personal defense. Although the word “taser” has become so common as to be an improper noun like frisbee, kleenex, or google, the company still vociferously defends its...
View ArticleVR blockchain startup founded by Second Life co-creator raises $35M
If VR on the blockchain is all a bit too disruptive for you to handle, close the tab and carry on, you Luddite. High Fidelity, a social VR startup founded by Philip Rosedale (CEO), one of Second Life’s...
View ArticleHow Roblox avoided the gaming graveyard and grew into a $2.5B company
There are successful companies that grow fast and garner tons of press. Then there’s Roblox, a company which took at least a decade to hit its stride and has, relative to its current level of success,...
View ArticleThe portrait of an avatar as a young artist
Alice Lloyd George Contributor Share on Twitter Alice Lloyd George is an early stage investor based in New York and the host of Flux, a series of podcast conversations with leaders in frontier...
View ArticleFacebook announces Horizon, a VR massive-multiplayer world
Facebook today announced it’s building its own Ready Player One Oasis. Facebook Horizon is a virtual reality sandbox universe where you can build your own environments and games, play and socialize...
View ArticleIf socializing within games is so popular, why hasn’t the multiverse arrived...
Thus far in this series we’ve outlined “multiverse” virtual worlds — a concept different from the metaverse — as the next stage of social media and what this future will look like. It begs the question...
View ArticleMaking money from games: The future of virtual economies
Fictional portrayals of virtual worlds such as “Ready Player One” and “The Matrix” typically portray the physical and virtual worlds as distinct realms siloed from each other. Characters escape a...
View ArticleSecond Life-maker calls it quits on their VR follow-up
The game developer behind Second Life has abandoned its grand efforts for a virtual reality follow-up to its early 2000s hit. SF-based Linden Lab announced today that they’ve sold off assets related to...
View ArticleK4Connect, a startup bringing tech to senior living centers, closes its $21M...
K4Connect, a startup focused on bringing new technologies like voice assistance, home automation, digital messaging and more to older adults and those living with disabilities, has closed on $21...
View ArticleDigitizing Burning Man
For decades, Burning Man has represented an escape from the current reality. An event for free-er spirits to rethink new age ideals inside a stateless entity where art, music and partying reign supreme...
View ArticleJamaica’s immigration website exposed thousands of travelers’ data
A security lapse by a Jamaican government contractor has exposed immigration records and COVID-19 test results for hundreds of thousands of travelers who visited the island over the past year. The...
View ArticleMeta’s Horizon Worlds is available in the US and Canada for 18+ users
The company formerly known as Facebook is taking a step toward its goal to transport us to the metaverse. Now, Horizon Worlds — the Second Life or Minecraft of Meta’s VR apps — is expanding out of...
View ArticleSecond Life’s creator is returning to advise the original metaverse company
The creator of one of the earliest and most enduringly iconic virtual worlds is returning to his roots. Second Life’s founder Philip Rosedale will rejoin the company he founded in 1999 as a strategic...
View ArticleDoes Anybody Still Use Second Life? And If So, How Much Is It Worth Today?
Analyst firm Next Up Research has published an extensive report on Linden Lab, the San Francisco company behind virtual world Second Life. The research is based on aggregate data and is available on...
View ArticleSecond Life Gets A Life 2.0 At Sundance
Does anybody go to Second Life anymore? It seems like a ghost town these days, although every now and then you hear rumblings of a quiet comeback for the proto-virtual world. Well, at the very least...
View ArticleHow Linden Lab Hopes To Find Second Life In Mobile Creative Play
Linden Lab, the company that created Second Life and grew that online community into one of the most colorful, varied online social networks in the world, is doing some very different things for the...
View ArticleFoundation And Big Data
Jon Evans Contributor Jon Evans is the CTO of the engineering consultancy HappyFunCorp; the award-winning author of six novels, one graphic novel, and a book of travel writing; and TechCrunch's...
View ArticleHigh Fidelity Raises $11M To Build Deployable Virtual Worlds
High Fidelity, the San Francisco-based startup from Second Life founder Philip Rosedale, has raised another $11 million in funding in a round led by Paul Allen’s Vulcan Capital. The funding was noted...
View ArticleSecond Life creators look to revamp reality once again, this time in VR
Nobody understands community and online social dynamics quite like Linden Lab, the SF-based team that has maintained a very odd, somewhat dysfunctional digital society called Second Life for what’s...
View ArticleIn the future there will be mindclones
This an exciting excerpt from the new book Thinking Machines by Like Dormehl. The book offers a detailed history of primitive machine learning and a dense and fascinating look at the future of true...
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